Set up assets, materials and demo scenes in Unreal Engine 5 for our marketplace packs.
What You'll Do
Import and configure assets in UE5
Build materials and master materials
Assemble demo and showcase scenes with lighting
Set up Nanite/LODs and package for the marketplace
What We're Looking For
Material editor fundamentals
Understanding of game-ready assets
Sample scenes or a portfolio
A few practical notes before you apply — so you know exactly what the seat looks like day to day.
On-site at our Uttara, Dhaka studio. Workstation and software licences provided.
You report to the relevant lead with regular one-on-one feedback on your work.
Your contributions are credited on the work and releases you help create.
Portfolio review, a short paid-scope test task, then a team interview. Around three weeks.