INTERNSHIP PROGRAM

INTERNSHIP
PROGRAM.

A 3-month remote program designed for emerging 3D artists, animators, and game developers who want real project experience and direct mentorship.

3
MONTHS
Duration of the internship program
100%
REMOTE
Work from anywhere in Bangladesh
3
TRACKS
Choose your discipline path
TRACKS

Choose Your Path

TRACK 01

3D Art Track

Environment and prop modeling, texturing with Substance Painter, engine integration in UE5. Work on real packs destined for FAB Marketplace.

Maya ZBrush Substance UE5
TRACK 02

Animation Track

Character and gameplay animation, motion capture cleanup, and cinematic sequences. Learn the full production pipeline end to end.

Maya Motion Capture UE5 Sequencer
TRACK 03

Game Dev Track

Blueprint scripting, gameplay systems, and level design in Unreal Engine 5. Contribute directly to Ember Void or other studio projects.

Blueprint C++ UE5

Requirements

+

Basic to intermediate skill level in your chosen track software

+

Portfolio or personal work demonstrating real effort and intent

+

Ability to commit 20-30 hours per week for 3 months

+

Basic English communication for team coordination

+

PC capable of running your chosen software (min spec provided)

+

Genuine passion for game art, animation, or game development

What You Gain

🛠

Real Project Work

Contribute to actual published packs on FAB and Unity Asset Store. Your name ships with the product.

🏃

Direct Mentorship

Weekly 1-on-1 sessions with leads. You get real feedback on real work, not generic advice.

🎨

Portfolio Pieces

3 months of focused, studio-quality work you can show to any employer or client worldwide.

Apply for the Internship

Send your portfolio and preferred track to our careers email. We review applications on a rolling basis.

Apply Now: career@tiltnek.com →