A 3-month remote program designed for emerging 3D artists, animators, and game developers who want real project experience and direct mentorship.
Environment and prop modeling, texturing with Substance Painter, engine integration in UE5. Work on real packs destined for FAB Marketplace.
Character and gameplay animation, motion capture cleanup, and cinematic sequences. Learn the full production pipeline end to end.
Blueprint scripting, gameplay systems, and level design in Unreal Engine 5. Contribute directly to Ember Void or other studio projects.
Basic to intermediate skill level in your chosen track software
Portfolio or personal work demonstrating real effort and intent
Ability to commit 20-30 hours per week for 3 months
Basic English communication for team coordination
PC capable of running your chosen software (min spec provided)
Genuine passion for game art, animation, or game development
Contribute to actual published packs on FAB and Unity Asset Store. Your name ships with the product.
Weekly 1-on-1 sessions with leads. You get real feedback on real work, not generic advice.
3 months of focused, studio-quality work you can show to any employer or client worldwide.
Send your portfolio and preferred track to our careers email. We review applications on a rolling basis.
Apply Now: career@tiltnek.com →