FOUNDER & CREATIVE DIRECTOR

DHAKA, BANGLADESH · AVAILABLE FOR COMMISSIONS & COLLABORATIONS

Ashikuzzaman
Antor

3D Character Artist in Dhaka, Bangladesh

Founder & Creative Director at Tiltnek Studios

Antor, Founder at Tiltnek Studios

SPECIALTY

CHARACTER ART · VISUAL

ZBrush

HIGH-POLY SCULPTING

Maya

RIGGING & ANIMATIONS

S3D Painter

PBR TEXTURING

UE5

LOOKDEV & RENDERING

3D CHARACTER ARTIST CG GENERALIST REAL-TIME CHARACTERS UNREAL ENGINE 5 UNITY DHAKA, BANGLADESH

01 — ABOUT

The full
pipeline, owned.

ROLE

FOUNDER & CREATIVE DIRECTOR

BASED IN

DHAKA, BANGLADESH

ALSO LEADS

3DREAMAX STUDIO

Ashikuzzaman Antor is a 3D character artist and the Founder & Creative Director of Tiltnek Studios, a creative 3D game-art and animation studio. A versatile character artist and CG generalist based in Dhaka, Bangladesh, he specializes in real-time, game-ready characters, owning the full pipeline from high-poly sculpting in ZBrush through retopology and UVs in Maya, PBR texturing in Substance 3D Painter, grooming in XGen, and lookdev and rendering in Unreal Engine 5.

He also leads 3Dreamax Studio, Tiltnek’s game-asset division publishing UE5- and Unity-ready asset packs. He is open to character commissions, studio collaborations, and full-time roles.

02 — SKILLS & TOOLS

Skills &
Tools.

ZBrush

Autodesk Maya

Substance 3D Painter

Marvelous Designer

Topogun 3

Substance 3D Designer

XGen Grooming

Marmoset Toolbag

Unreal Engine 5

Retopology & UVs

PBR Texturing

Character Rigging

Real-Time Hair

Photoshop

Clip Studio Paint

After Effects

Adobe Premiere Pro

03 — SELECTED WORK

Selected
work.

Bloodlust Barbarian

REAL-TIME CHARACTER

Young Samurai

AAA GAME CHARACTER

Realistic Portrait

SCULPT / LOOKDEV

Warrior Character

GAME CHARACTER

Epic Barbarian

AAA GAME CHARACTER

Viking Warrior

CHARACTER SCULPT

04 — FAQ

Frequently asked
questions.

Ashikuzzaman Antor is a 3D character artist based in Dhaka, Bangladesh, and the Founder & Creative Director of Tiltnek Studios. He creates real-time, game-ready characters for Unreal Engine 5 and Unity.

A 3D character artist sculpts, models, textures, grooms, and prepares game-ready characters, taking a design from high-poly sculpt to final in-engine presentation.

Yes. He takes on character commissions, studio collaborations, and full-time roles, working with clients in Bangladesh and worldwide (remote).

ZBrush for sculpting, Maya for retopology and UVs, Substance 3D Painter for texturing, XGen for grooming, and Unreal Engine 5 for lookdev and rendering.

Ashikuzzaman Antor is among Bangladesh’s leading 3D character artists, creating real-time, game-ready characters for Unreal Engine 5 and Unity from his studio in Dhaka.

You can hire Ashikuzzaman Antor, a 3D character artist based in Dhaka, Bangladesh, for character commissions, studio collaborations, and full-time roles.

05 — CONNECT

Connect

Available for character commissions, studio collaborations, and full-time roles — in Bangladesh and worldwide.

ArtStation

artstation.com/an2r

Behance

behance.net/an2r

LinkedIn

linkedin.com/in/an2r

Facebook

facebook.com/antofolio

Instagram

instagram.com/antofolio

Email

ashik@tiltnek.com