OPEN POSITION
GAME ASSETS

Junior Texture Artist

FULL-TIME
BANGLADESH · ON-SITE
ENTRY-LEVEL
WE REPLY WITHIN TWO WORKING DAYS

Author crisp 4K PBR materials and textures that make our asset packs shine.

What You'll Do

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Create PBR materials in Substance Painter

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Bake high-to-low maps and manage texel density

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Keep materials consistent across a pack

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Tune materials for UE5 and Unity

What We're Looking For

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Hands-on Substance Painter experience

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Strong understanding of PBR

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UV and baking knowledge

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A texturing portfolio

Nice to Have

SUBSTANCE DESIGNER
TRIM-SHEET AND TILEABLE WORKFLOWS

A few practical notes before you apply — so you know exactly what the seat looks like day to day.

WORK SETUP

On-site at our Uttara, Dhaka studio. Workstation and software licences provided.

MENTORSHIP

You report to the relevant lead with regular one-on-one feedback on your work.

CREDIT

Your contributions are credited on the work and releases you help create.

HIRING STEPS

Portfolio review, a short paid-scope test task, then a team interview. Around three weeks.

ROLE SUMMARY
Junior Texture Artist
DEPARTMENT
Game Assets
TYPE
Full-time
LOCATION
Bangladesh · On-site
LEVEL
Entry-level
INTERESTED IN THIS ROLE?

Send us your portfolio.

A short intro and your work is all we need — we’d love to see what you’ve been building.