OPEN POSITION
GAME ASSETS

Junior 3D Character Artist

FULL-TIME
BANGLADESH · ON-SITE
ENTRY-LEVEL
WE REPLY WITHIN TWO WORKING DAYS

Sculpt and build stylized and realistic characters for games and cinematics.

What You'll Do

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Sculpt high-poly characters in ZBrush

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Retopologize to clean, game-ready meshes

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UV and texture characters in PBR

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Prepare meshes for rigging

What We're Looking For

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ZBrush sculpting skills

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Solid anatomy fundamentals

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Retopology and UV skills

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A character portfolio

Nice to Have

MARVELOUS DESIGNER
HAIR/GROOMING OR RIGGING BASICS

A few practical notes before you apply — so you know exactly what the seat looks like day to day.

WORK SETUP

On-site at our Uttara, Dhaka studio. Workstation and software licences provided.

MENTORSHIP

You report to the relevant lead with regular one-on-one feedback on your work.

CREDIT

Your contributions are credited on the work and releases you help create.

HIRING STEPS

Portfolio review, a short paid-scope test task, then a team interview. Around three weeks.

ROLE SUMMARY
Junior 3D Character Artist
DEPARTMENT
Game Assets
TYPE
Full-time
LOCATION
Bangladesh · On-site
LEVEL
Entry-level
INTERESTED IN THIS ROLE?

Send us your portfolio.

A short intro and your work is all we need — we’d love to see what you’ve been building.