Sculpt and build stylized and realistic characters for games and cinematics.
What You’ll Do
- Sculpt high-poly characters in ZBrush
- Retopologize to clean, game-ready meshes
- UV and texture characters in PBR
- Prepare meshes for rigging
What We’re Looking For
- ZBrush sculpting skills
- Solid anatomy fundamentals
- Retopology and UV skills
- A character portfolio
Nice to Have
- Marvelous Designer
- Hair/grooming or rigging basics
Interested in this role?
Send us your portfolio and a short intro — we’d love to see your work.
Apply Now →