OPEN POSITION
GAME ASSETS

Junior 3D Artist

FULL-TIME
BANGLADESH · ON-SITE
ENTRY-LEVEL
WE REPLY WITHIN TWO WORKING DAYS

Create production-ready 3D game assets — props, environments and hard-surface models — for our Fab and Unity asset packs, working closely with the art lead.

What You'll Do

+

Model game-ready props and environment pieces from references

+

Create clean, optimized topology and efficient UVs

+

Bake and apply 4K PBR materials

+

Work within pack scope and art direction

+

Iterate quickly on feedback

What We're Looking For

+

Solid grasp of 3D modeling in Blender, Maya or 3ds Max

+

Understanding of game-ready topology and UV layout

+

Basic PBR texturing knowledge

+

A portfolio showing 3D work

+

Eagerness to learn and take direction

Nice to Have

EXPERIENCE WITH SUBSTANCE PAINTER
FAMILIARITY WITH UE5 OR UNITY

A few practical notes before you apply — so you know exactly what the seat looks like day to day.

WORK SETUP

On-site at our Uttara, Dhaka studio. Workstation and software licences provided.

MENTORSHIP

You report to the relevant lead with regular one-on-one feedback on your work.

CREDIT

Your contributions are credited on the work and releases you help create.

HIRING STEPS

Portfolio review, a short paid-scope test task, then a team interview. Around three weeks.

ROLE SUMMARY
Junior 3D Artist
DEPARTMENT
Game Assets
TYPE
Full-time
LOCATION
Bangladesh · On-site
LEVEL
Entry-level
INTERESTED IN THIS ROLE?

Send us your portfolio.

A short intro and your work is all we need — we’d love to see what you’ve been building.